Difference between revisions of "Citywars Minecraft"

From Citywars Savage
Jump to navigation Jump to search
 
Line 1: Line 1:
 
==History==
 
==History==
  
From 2011 to 2016, we hosted one of the biggest commercial Canadian servers of the popular game called Minecraft.We were not associate in any sort with minecraft but one of they key factors to the success of Minecraft was their ability to provide tools for multiplayer servers owners like us to distribute their multiplayer over the internet.  
+
From 2011 to 2016, we hosted one of the biggest commercial Canadian servers of the popular game called Minecraft. We were not associated in any sort with Minecraft but one of they key factors to the success of Minecraft was their ability to provide tools for multiplayer servers owners like us to distribute their multiplayer over the internet.  
  
Our job was to distribute the multiplayer service and promote it as our own but the nice thing about minecraft is we could also mod the server and make the game better than the original, Giving our community a great gameplay experience. This is where we learn most of our programing skills. Our server hosted more than 500 000 unique players and we learn to be extremely resourceful and innovative to crush the competition. Still today we have members who reach us and talk again about the success of our Minecraft Server. What we developed was not just a modification of minecraft but more like a community portal. Were people would feel at home and share their creation.
+
Our job was to distribute the multiplayer service and promote it as our own, but the nice thing about Minecraft is we could also mod the server and make the game better than the original, Giving our community a great gameplay experience. This is where we learned most of our programing skills. Our server hosted more than 500 000 unique players and we learned to be extremely resourceful and innovative to crush the competition. Still today we have members who reach us and talk again about the success of our Minecraft Server. What we developed was not just a modification of Minecraft but more like a community portal. Where people would feel at home and share their creations.
  
 
{{gamefeature_line
 
{{gamefeature_line
Line 9: Line 9:
 
| video = Mm92pU5fnrw
 
| video = Mm92pU5fnrw
 
| title = Mar 12, 2012
 
| title = Mar 12, 2012
| description = Every 3 month we did special event on the server to stimulate the community and the economy of the server. You see one of those events here dated from Mars 2012
+
| description = Every 3 months we did special events on the server to stimulate the community and the economy of the server. You see one of these events here dated from Mars 2012.
 
}}
 
}}
 
| feature2 = {{videofeature
 
| feature2 = {{videofeature
 
| video = tQzBTtpEZ7Q
 
| video = tQzBTtpEZ7Q
 
| title = May 4, 2013
 
| title = May 4, 2013
| description = We modded minecraft into a new kind of gameplay. This one was called Zombie and you had to survive for a certain amount of wave. Each wave would increase in difficulty and each time a player was killed you would become a zombie and your goal was to kill the remaining humans to end the game faster.
+
| description = We modded minecraft and created a new kind of gameplay. This one was called Zombie and you had to survive for a certain amount of waves. Each wave would increase in difficulty and each time a player was killed you would become a zombie and your goal was to kill the remaining humans to end the game faster.
 
}}
 
}}
 
}}
 
}}
Line 22: Line 22:
 
| video = Ero1wcCucm8
 
| video = Ero1wcCucm8
 
| title = Aug 30, 2015
 
| title = Aug 30, 2015
| description = Adventure map was a mod were player would be paid in-game money to build custom dungeon on the server. These dungeon would then be procedurally generated in the map and the community would raid these dungeons in team to defeat them and loot their resource.
+
| description = Adventure map was a mod were players would be paid in-game money to build custom dungeons on the server. These dungeons would then be procedurally generated in the world and the community would raid these dungeons in team to defeat them and loot their resources.
 
}}
 
}}
 
| feature2 = {{videofeature
 
| feature2 = {{videofeature
 
| video = jqckimt8Yg4
 
| video = jqckimt8Yg4
 
| title = Jun 15, 2013
 
| title = Jun 15, 2013
| description = Staff also had the opportunity to create their own custom event with tool we delivered to them. This event was named forge and was entirely organised by our staff. They did an excellent job entrainement for the community.
+
| description = Staff also had the opportunity to create their own custom event with tools we delivered to them. This event was named forge and was entirely organised by our staff. They did an excellent job entertaining the community.
 
}}
 
}}
 
}}
 
}}

Latest revision as of 07:01, 6 December 2019

History

From 2011 to 2016, we hosted one of the biggest commercial Canadian servers of the popular game called Minecraft. We were not associated in any sort with Minecraft but one of they key factors to the success of Minecraft was their ability to provide tools for multiplayer servers owners like us to distribute their multiplayer over the internet.

Our job was to distribute the multiplayer service and promote it as our own, but the nice thing about Minecraft is we could also mod the server and make the game better than the original, Giving our community a great gameplay experience. This is where we learned most of our programing skills. Our server hosted more than 500 000 unique players and we learned to be extremely resourceful and innovative to crush the competition. Still today we have members who reach us and talk again about the success of our Minecraft Server. What we developed was not just a modification of Minecraft but more like a community portal. Where people would feel at home and share their creations.

Mar 12, 2012
Every 3 months we did special events on the server to stimulate the community and the economy of the server. You see one of these events here dated from Mars 2012.
May 4, 2013
We modded minecraft and created a new kind of gameplay. This one was called Zombie and you had to survive for a certain amount of waves. Each wave would increase in difficulty and each time a player was killed you would become a zombie and your goal was to kill the remaining humans to end the game faster.


Aug 30, 2015
Adventure map was a mod were players would be paid in-game money to build custom dungeons on the server. These dungeons would then be procedurally generated in the world and the community would raid these dungeons in team to defeat them and loot their resources.
Jun 15, 2013
Staff also had the opportunity to create their own custom event with tools we delivered to them. This event was named forge and was entirely organised by our staff. They did an excellent job entertaining the community.